What I Do

Overall I am a Game Designer mainly focused on Level Design, Narrative Design, and UI/UX Design. My main design roles thus far have been focused on Dungeon Objectives Design, a little bit of UI Design, and on defining the role of Narrative Design.

In addition to designing games and projects I also am gaining experience marketing them. Additionally I'm trusted to market the WolverineSoft Studio brand as its 1st-ever Marketing Lead.